Patch 1.1.42 Notes


Undead
	- all resurrection abilities now use a priority system:
		- high: necromancer and necrotitan
		- medium: crypt guard, revenant, and plaguehound
		- low: ghoul and warrior

Undead Wraith Lord Hecaron
	- attack damage: 35 -> 25
	- name change: Hecademus -> Hecaron
	
            Hecaron's Call
		- new ultimate ability
		- summons a swarm of up to 20 wraiths for 30 seconds
	
Undead Wraith
	- attack damage: 12 -> 15
	- health: 250 -> 200
	
Orc Warmonger
	- block chancne: 0 -> 15
	- block amount: 0 -> 20
	- health: 1350 -> 1000
	- attack damage: 50 -> 55
	
Dwarf Engineer
	- attack range: 18 -> 12
	- attack damage: 38 -> 35
	
Dwarf Thunderer
	- new model and animations
	- attack damage: 60 -> 50
	- attack speed: 2 -> 1.75
	- attack range: 1.75 -> 1
	
Dwarf Warrior
	- attack range: 1.5 -> 1
	
Dwarf Runesmith
	- attack range: 1.5 -> 1
	
            Rune of Iron
		- cooldown: 10s -> 30s
		- changed from standard cast to channel
		- now provides consistent buffs over time
		
            Rune of Lead
		- new ability
		- works like rune of iron
		- debuffs enemy movement and attack speed
	
Dwarf Ultrashield
	- attack range: 1.5 -> 1
	
Dwarf Artillery Golem
	
            Siege Mortar
		- cooldown: 25s -> 20s
		- cost: 75g -> 50g
		
            Incendiary Mortar
		- removed
		
            Mortar Barrell Stabilizers
		- new ability
		- modifies siege mortar ability, granting extra shots