Undead - all resurrection abilities now use a priority system: - high: necromancer and necrotitan - medium: crypt guard, revenant, and plaguehound - low: ghoul and warrior Undead Wraith Lord Hecaron - attack damage: 35 -> 25 - name change: Hecademus -> Hecaron Hecaron's Call - new ultimate ability - summons a swarm of up to 20 wraiths for 30 seconds Undead Wraith - attack damage: 12 -> 15 - health: 250 -> 200 Orc Warmonger - block chancne: 0 -> 15 - block amount: 0 -> 20 - health: 1350 -> 1000 - attack damage: 50 -> 55 Dwarf Engineer - attack range: 18 -> 12 - attack damage: 38 -> 35 Dwarf Thunderer - new model and animations - attack damage: 60 -> 50 - attack speed: 2 -> 1.75 - attack range: 1.75 -> 1 Dwarf Warrior - attack range: 1.5 -> 1 Dwarf Runesmith - attack range: 1.5 -> 1 Rune of Iron - cooldown: 10s -> 30s - changed from standard cast to channel - now provides consistent buffs over time Rune of Lead - new ability - works like rune of iron - debuffs enemy movement and attack speed Dwarf Ultrashield - attack range: 1.5 -> 1 Dwarf Artillery Golem Siege Mortar - cooldown: 25s -> 20s - cost: 75g -> 50g Incendiary Mortar - removed Mortar Barrell Stabilizers - new ability - modifies siege mortar ability, granting extra shots