This patch saw a few system-critical bug fixes, but mostly this patch saw a lot of removal of old abilities, and a lot of ability changes. The goal is to give each race a better direction with its builds and to make each choice feel meaningful.
Holy Wrath: Removed divine power requirement, increased cast time from 2.5s to 3.5s.
Cleanse: Changed to instant-cast, triggered spell. Triggers on when heal is cast.
Divine Power: Removed as a component of heal, now is an optional passive ability that triggers off of heal.
Pillar of Light: Removed divine power requirement, shortened channel time. Increased cooldown.
Wraith Walk: Is now a manually activated ability. Duration increased from 4s to 6s.