Patch 1.1.37 Notes

Human Champion
	- base cost: 175 -> 250
	- health: 600 -> 650
	- move speed: 3.2 -> 3.5
	- visual rework (new model)
	
    Whirlwind Strike
		- target cap: 0 -> 4
		
    Inspiring Aura
		- new ability
		- reworked from Blessing of Esyle
		- provides a defensive and utility buff to nearby allied units
	
Human Spearman / Man At Arms
	- reworked into Man At Arms
	- visual rework model changes
	- base cost: 125-150
	- health: 500 -> 550
	- move speed: 3.2 -> 3.3
	- attack damage: 20 -> 28
	- aatack range: 2.25 -> 1.5
	- armor: 25 -> 40
	- block chance: 20 -> 15
	- block amount: 10 -> 15
	
    Health Potion 
		- added 
		
    Extended Range
		- removed

Human Warrior / Human Soldier 
	- renamed to Soldier
	- visual rework (model changes)
	- health: 500 -> 450
	- attack damage: 15 -> 13
	- block chance: 15 -> 5
	- block amount: 20 -> 5
	
    Tower Shield 
		- added

Human Battle-Priest
	- visual rework (new model)
	
    Shield of Light
		- fixed a bug that prevented this from triggering
		
    Esyle's Blessing
		- removed and reworked into Inspiring Aura
		
    Esyle's Glory
		- reworked
		- duration: 16s -> 5s
		- now provides AOE pulse healing to all units under the sun effect
	
Human Guardian Golem
	- fixed animation

    Guardian Shield
		- now states duration
		- fixed animation
		
    Guardian Aura
		- new ability
		- apply a magic resistance aura to all nearby friendly units 
		
    Vitality Conduit
		- new ability
		- transfer health to nearby allied units
		
    Defender's Haste
		- new ability
		- golem now has a sprint ability
	
Orc Ravager

    Thrill of the Kill
		- cooldown: 7s -> 1s
	
Orc Orkhan

    Lightning Nova
		- target cap: 0 -> 4

Orc Shaman

    Forked Lightning
		-now shows up on damage meter (not as chain lightning)
		
    Aftershock
		- cooldown: 3s -> 1s
		- damage: 45 -> 40
		- proc chance: 25% -> 20%
		- range limit removed
		
    Stormlord
		- casts chain lightning 10% more often
		- procs 25% more often
		- damage now shows up as "Stormlord" on damage meter
		- removed mana regeneration 
		
Demon Hellcaster
	- attack range: 22 -> 17

    Hatespikes
		- projectile travel distance: 35 -> 25
		
    Infernal Hatespikes
		- damage bonus: 25% -> 15%
		- incremental bonus: 20% -> 10%
		- if selected, now shows up as infernal hatespikes on damage meter
		
    Rain of Fire
		- proc rate: 0.35s -> 0.3s
		- proc chance: 65% -> 75%
		- damage: 40 -> 30
		
Demon Pitbrute

    Hellborn
		- changed from 1.3s cast to instant
		- changed from 100 health to 120 health over 6 seconds

Demon Hellspawn

    Fel Pact
		- damage bonus: 10 -> 5
		- damage reduction: 25% -> 35%