Patch 1.1.39 Notes


General
	- multiple bug fixes with input and unit selection
	- major bug fixes to damage meter (recount system)

Orc Warmonger
	- new model
	- changed from 2h axe to sword/shield
	- block chance: 0% -> 15%
	- block amount: 0 -> 15
	- attack damage: 100 -> 50
	- attack speed: 2.8 -> 2
	- attack range: 3 -> 2
	- crit chance: 10% -> 5%
	- move speed: 3.8 -> 4
	
    War Machine
		- changed from 10 attack damage, 10 armor, 5% crit chance to -5% physical damage taken, 7% crit chance
		
    Shrug it Off
		- cost: 75 -> 25
	
Orc Warhulk
	- unit radius: 2 -> 1.5
	

Orc Shaman
	
    Riptide Totem
		- radius: 5 -> 5.5
		- adjusted healing curve
		- fixed bug on initial healing
		- add visual effect for each pulse, and on-hit effect for units healed
		
    Thunder Totem
		- fixed bug preventing damage
		- tick interval: 1s -> 1.5s

Dwarf Iron Phalanx
	- visual overhaul and animation fixes
	- attack range: 2.3 -> 2.5
	- new unit card
	
Dwarf Artillary Golem

    Siege Mortar & Incendiary Mortar
		- target cap: 5 -> 4 (per projectile)
		- fixed target cap on incendiary mortar
		
Dwarf Thunderer
	- updated unit card
	
Human Crossbowman

    Rapid Fire
		- attack speed buff: 10% -> 30%
		- movement speed debuff: 20% -> 60%
		- stacks: 3 -> 1
	
Human Champion
	
    Whirlwind Strike
		- no longer procs from crits, just base 20% proc on melee
		
Demon Hellcaster
	- limit: 4 -> 3
	
    Summon Fire Elemental
		- summon range: 10 -> 5
		
    Consuming Blaze
		- new icon
		
Demon Pitfiend
	- enabled abilities limit: 1 -> 2
	- updated unit card
	
Demon Pitbrute
	- updated unit card
	
Undead Mage

    Death Coil
		- target cap: 0 -> 1
		- cooldown: 6s -> 3s
		
Undead Plaguehound
	- new unit
	
    Plaguebearer
		- new ability
		- spreads a dot to nearby enemies, the dot can spread upon expiration