Catching Up


I just wanted to put up a post about what I've been working on, after all, it has been already 3 months since my last update on the site.

I just wanted to share the list of bugs I've been working on for the last three months. Check out this list below:

  • Show error message for new account creation when email is already used.
  • Update background image to reduced file size version
  • After making first build, play button is disabled
  • Adding/removing units from a build should have a sound effect
  • Add default units for each race
  • Match found sound is missing
  • Limit number of units hit by melee aoe
  • Limit to one ultimate per unit
  • Limit builds to a maximum of two ultimates
  • Fix scenario where someone declines queue
  • unit ability casting is not working when multiple types are selected
  • On build ui transition, ask about saving current build if unsaved
  • unit selection bar should only show currently selected units, not all units
  • effect icons not showing up on unit cards during gameplay
  • damage meter needs to save last values so we can switch between data sets after match ends
  • Add ability icons to unit type selector
  • Add ultimate icon indicator to ulock ability icons
  • Add ability icon hover for damage meter icons
  • Ask for build name when creating new build
  • Disable build name input field when no build has been made
  • Change play button to make it more clear it's disabled
  • unit type selection is creating icons for totems
  • adjust unit type selection icons to zoom in on unit face not chest
  • health bars displaying over unit type selection
  • dont show hover outline on dead units
  • ability keybinds are counting passives/triggers
  • ability preview elements should show ultimate indicator
  • clicking an ability or unit to unlock from the build ui should ask you to unlock that thing when you get to the unlockui
  • Bloodscent is really bad for 50 gold
  • Res cast ability destroy at end of round
  • pause damage meter recording after end of match
  • add alt right click to attack move
  • full auto doesn't work
  • check if barrage bounce works even if the ability is not selected
  • Deadshot needs to be faster or trigger at a higher percent health
  • Barbed arrows is on even if not selected
  • shield bash needs to be buffed
  • reduce pillar of light CD
  • increase arcane barrier CD, reduce shield size
  • Runesmith -> Runeshield: modify shield to be half sphere
  • Runesmith -> [Iron Faith]: cooldown reduction for forgefathers and chance to double-cast forgefathers blessing
  • Runesmith -> [ForgeFathers Favor]: forgefather's blessing grants magic resist and block chance
  • Hellcaster -> [Greater Fire Elemental]: summon a stronger version of the normal fire elemental
  • Pitfiend -> [Abyssal Guards]: when reaching 50% health, summon two hellspawn
  • Pitbrute -> [Demonic Barrier]: first time hit by magic ability gain a red magic damage shield
  • Overlord -> [Imp Lord]: reduce cooldown on summon imps by 3 seconds and a 25% chance to double summon
  • Overlord -> [Summon Imps]: passively summon imps when near enemies
  • Bladefiend -> [Infernal Edge]: just apply burning damage on hit
  • Bladefiend -> [Infernal Rampage]: aftering dealing X damage, gain size and damage, stacks up to 3 times
  • Hellspawn -> [Fel Pact]: additonal health, damage, and defense, increased size. summoned hellspawn do not benefit from this ability
  • pitbeam needs more consistant damage
  • gorgamons abyssal summons not auto attacking nearby like other summon spells
  • nerf Ruin
  • Necrogate has a huge 350 gold cost
  • consuming blaze should not do damage, but should reduce health
  • summon hellspawn should attack nearby on summon
  • imp summon could use improvement in the spawn logic so it gets a spot near enemies
  • nerf blade fiend damage
  • Show recount UI at end of match
  • Add timer countdown on match end
  • Update unit type selector when a unit is summoned
  • Cyclops stomp is happening while no enemies are nearby
  • limit hit number or distance of lightning orb
  • match timer not working
  • dd second countdown for actionbar elements
  • Fix unit type selector putting a 0 over all
  • mortal curse debuff not scaling with enemy unit size
  • Increase pestilent corruption proc chance during channel
  • Ancient oath is not triggering
  • Ressurrects should contribute to ultimate power more
  • Reduce resurrect cast times
  • Shields (arcane barrier/guardian shield) should block lightning attacks
  • Shields (arcane barrier/guardian shield) should show up on damage meter
  • Buff pitbeam and burning
  • Add ultimate indicator to block ablity ui elements
  • add casting icons next to healthbars
  • Add icon for ultimate abilities
  • Turret overload not showing cooldown
  • Investigate death martyr proc not showing under casts
  • Necrogate doesn't work
  • Gravity bomb not doing damage
  • Phantom legeion not working
  • Nerf lich lich stone
  • Reduce demon unit sizes
  • Investigate healing tide totem not doing healing
  • Gorgamon's Abyssal summons has no gold cost [DONe] Obliteration sphere has no gold cost
  • Buff storms edge
  • Rain of Fire not applying burning effect
  • Hellborn is super weak
  • Buff lesser bone shield
  • Reset the unit type selection after each round
  • Rimnirs arcane blink not working
  • Incendiary mortar not working
  • Lich Implosion crashes the game
  • Buff forgefathers
  • Nerf orkhan lightning channel
  • Exit button not working [Done] Fix map stuck corner
  • Ruin (gorgamon) not working
  • Esyle's glory shaders are broken
  • Holy wrath not doing damage
  • Wrath of god not an ultimate but it should be
  • Wrath of god doesn't do damage
  • Increase server timeout
  • Damage meter dont show abilites that have zero values
  • Reduce obliteration sphere cooldown
  • Reduce gorgamon's summon cooldown
  • Reduce summon cooldown
  • Siege golem fix full auto (make ultimate)
  • Lower ravager armor
  • Remove ability by clicking in the ability list bar
  • No keybind for triggered ability
  • Basic abilitie should not show cost
  • Go to unlock screen when clicking on locked ability
  • Fix rimnirs blink in the UI
  • Assassin -> [Shadowstep]: make baseline
  • limit rune of iron number of affected targets
  • remove sound effect from bladefiend sword
  • buff demonic ascendance
  • turret overload has no cost
  • investigate bonestorm damage
  • soul harvest not doing healing
  • greater fire ele has purple missing shader
  • check all ults on GCD
  • hellcasters should be in formation backline
  • Disable modifier abilities when base ability is not selected
  • Remove modifier abilities when base ability is removed

  • 3-31-2020
    New Damage Meter
    4-4-2020
    Upcoming Games Article